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Toffler describes the age of prosumption as the arrival of a new form of political and capitalistic autocracy, class-determined work, power-dependent labor, centralized production, and government-focused production.

A) True
B) False

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According to the article, a new stage not previously identified was conceptualized and called a ______, where donations, political action, and civil action are promoted and enforced via cyberspace.


A) "demand for change"
B) "call for action"
C) "shift toward movement"
D) none of these

E) A) and C)
F) A) and B)

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As the author details, a successful tactic utilized by the cyberspace movement is ______.


A) the application of cyberattacks to alter private information
B) the alteration of digital avatars to enhance people's online experience
C) the invitation to engage in political action by contacting politicians
D) the presentation of cultural norms to social groups

E) A) and B)
F) A) and C)

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As the author states, Jung's anecdote so vividly reminds us, we need another set of protocols: a(n) ______ analysis of the value of Asian American YouTube performances.


A) audience-centered
B) creator-centered
C) global-centered
D) scholar-centered

E) A) and C)
F) None of the above

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As the article details, massively multiplayer online role playing games (MMOs) such as World of Warcraft (WoW) , Lineage II, and Everquest are immensely profitable, skillfully designed, immersive, and beautifully detailed virtual worlds that enable both exciting gameplay and ______.


A) the creation of real-time digitally embodied communities
B) cool characters that you can relate to in the real world
C) the creation of complex social experiments that can influence how people think about games
D) complex economies that can teach players about real-world finances

E) All of the above
F) B) and D)

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In his online essay "How New Media Gave Me a Voice," Jung narrates familiar tales for Asian Americans--the perpetual mispronunciation of one's name, the attempt to cultivate a love for genres of Whiteness, and the lack of "role models" or "words" to articulate one's self--in order to capture the paradoxical feelings of Asian America ______.


A) cultural representation in media and the feeling of inauthenticity
B) governmental criminalization and wanting to feel wanted
C) social rejection and the feeling of not belonging
D) cultural alienation and the desire to belong

E) A) and B)
F) None of the above

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As discussed in the article, while users are unable to build their own structures or objects to insert in the world--machinima allows users to extend its representational or narrative space, creating scenarios that are ______.


A) falsely new because they depict activities or behaviors that are not unique to the space of that game
B) genuinely new because consumers can depict actions that they cannot do in real life without causing lasting repercussions
C) genuinely new because they depict activities or behaviors impossible in the space of the game
D) not new at all, as players have likely experienced similar activities in other games

E) A) and B)
F) A) and C)

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The authors mention a consistent theme throughout this inquiry, which is the notion of being doubly marginalized: In their story, living as ______.


A) veterans and people of color
B) undocumented immigrants and as women
C) women and as individuals with disabilities
D) gay and as people of color

E) All of the above
F) None of the above

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What criteria does the author mean when she says that "no multiplayer social game could meet that criterion at all times"?


A) Games must be mostly or partially free for all players at all times but can charge if players want to spend money on specialty content.
B) Games must be entirely free of racist discourse in order to be culturally important or socially productive, in short, to be "good."
C) Games must be completely free of visually disturbing imagery and content.
D) Games must limit the amount of violence and must always keep their content appropriate for all audiences.

E) A) and B)
F) A) and C)

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Gamergaters' references to war create ______.


A) an exciting metaphor that will both engage people's interest and cause them to think about the situation differently
B) a feeling of intensity to keep the audience's attention
C) an underlying message about the state of our society
D) a narrative framing to set themselves as "the good guys" on a quest for truths

E) B) and D)
F) B) and C)

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